Set: |
Doctor Who |
Type: |
Sorcery |
Rarity: |
Common |
Cost: |
{1}{U} |
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Draw a card.
People assume time is a strict progression of cause to effect, but actually, from a non-linear, non- subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey stuff.